Kasseler Dokumentarfilm- und Videofest

interfiction

How do the developments in the area of digital media affect our culture? What are our possibilities to influence these developments and to actively shape (media) cultures? What are the relations of technologic, artistic, social and political utopias and realities in art and every day life, in science and society? Which connections are there between the different fields and cultures? And what can we, as representatives of different disciplines learn from each other? Questions like these are addressed and dealt with at interfiction, the symposium for art, media and net culture.

interfiction, a yearly workshop symposium, has been part of the Kassel Documentary Film and Video Festival since 1995. As the interdisciplinary section of the festival, interfiction’s aim is to bring together artists and scholars, theorists and practitioners in one event, in order to deal with the complex field of art, media and net culture together. Every year there is a new topic of focus. Based on the pressing questions of the issues, projects and hypothesis are presented and discussed, while workshops and talks enable a concentrated exchange, which is supposed to lead to a deeper reflection and show new perspectives.

interfiction regards itself as a forum for the exchange, networking and cooperation of producers of theory practice. The main structure of the event is reflected in the wish to function as a “temporary laboratory” – not only a platform for ideas and projects but to enable a direct and productive discussion about questions and problems which are essential to the participants.

The symposium’s director is Dr. Verena Kuni, professor for Visual Culture at the Goethe-University Frankfurt am Main.

For more information and materials about interfiction go to: www.interfiction.org

The Topics of interfiction since 1995

I/1995: Perspectives and Myths of Counter-Publicity in Data Nets

II/1996: Hyper-Text/Hyper-Image

III/1997: Sending I: WEB and TV (documentaX special: interfiction in Hybrid Workspace) 

IV/1997: Krypto-Society: Information Society /Hacker Culture

V/1998: Senden II: Radio and Internet

VI/1999: i.fiction. Proposals and Realities of „identity“ in Electronic Media

VII/2000: interfictions@home – At Home in the Net. Utopias and Realities of “Virtual” Societies

VIII/2001: multifiction://intershop – In, With or Against the Stream? Streaming Media in the WWW – between Art, Culture Industry and Commerce 

IX/2002: arteFaction! Malfunction in/as Media

X/2003: filesharer values – economies of (ex)change

XI/2004: trans:fictions. Transfer, Translation, Transgression

XII/2005: Learning from...? Learning from / with / in Media Cultures

XIII/2006: prosumer culture(s) - DIY-Produktion in einer Arena des Konsums

XIV/2007: PATCH_WORK – Working on Which Basis? Production of Art, Culture and Knowledge between Commons and DRM 

XV/2008: RE/CYCLING INVENTION 

XVI/2009: Playground 

XVII/2010: GADGETS-A-GOGO! Mobile Gadgets : Toys & Tools

XVIII/2011: instructable: this is how it works!

XIX/2012: AMNESIARCHIVE: Save – Forget. Amnesia of the Archive. (in preparation)